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Reiner Knizia's Yoku-Gami

Reiner Knizia's Yoku-Gami
  • #: 43118
  • Price: $1.99 In Apple Store
  • Category: Games
  • Updated: 2013-10-07
  • Current Version: 1.4.3
  • 1.4.3
  • Size: 17.90 MB
  • Language: English
  • Seller: Meritum Soft d.o.o.
  • Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later
  • © 2011, Dr. Reiner Knizia
  •  Add to Favorite apps

 

Description

Yoku-Gami is a unique, challenging and addictive game. This easy to learn game is from the mind of award winning game designer Dr. Reiner Knizia. The rules are very straight forward so anyone can play, learn, have a blast and exercise their mind.

Join Yoki in this endless fun loving game which is idea for the whole family. Simply clear the numbers from the board and make your next move. Stuck? No worries, just tap Yoki and he will show you the right combination.

There are three different game types from which to choose:

1.ENDLESS mode means the fun never stops

2.ARCADE mode lets you test your strategic skills against others

3.LEVEL mode lets you clean up the board if you have what it takes

FUN AND LEARNING

If you think that Learning and Fun can not exist together then you haven't met Yoki yet! Yoku-Gami is an amazingly fun game but it doesn't stop there. Yoki helps build your mental dexterity and math skills, and even speeds your reaction time. Yoki takes you on a fun and thrilling journey that challenges you to get better as you play, and the fun never stops!

KIDS, PARENTS, SENIORS AND YOU!

Yoku-Gami is the perfect game for you and your whole family. People of all ages love Yoki. Parents, don't worry about your kids playing too much Yoku-Gami, they are improving their math skills and increasing their mental abilities. It is also a great way for seniors to keep their minds limber and active.

GAME FEATURES

- Easy to play

- 3 fun and challenging game modes

- Local and global high scores

- Game center leaderboards and achievements

- Retina display support

WHAT OTHERS SAY ABOUT YOKU-GAMI

"Reiner Knizia's Yoku-Gami makes math fun. Yoku-Gami is a success in the generally over-crowded puzzle genre." - gamezebo.com

"Yoku-Gami is a great learning tool for younger audiences while remaining a challenging game to master for older puzzler fans." - appspy.com

"Yoku-Gami is a well-rounded game for the family with excellent graphics and simple controls. It makes a great educational game for kids. Yet, adults can find a good challenge too." - appmodo.com

WE VALUE YOUR FEEDBACK AND WE APPRECIATE YOUR CRITICISM

We always welcome your feedback, comments, suggestions and especially your constructive criticism – they all help us to improve Yoku-Gami app.

Contact us at support@meritumsoft.hr and make sure you come and visit us at https://www.facebook.com/meritumsoft. Until then, happy painting!

What's New in Version 1.4.3

Fully optimized for iOS 7 and now with additional tweaks and optimizations!

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https://twitter.com/meritumsoft

iPhone Screenshots

Reiner Knizia's Yoku-Gami iPhone Screenshot 1
Reiner Knizia's Yoku-Gami iPhone Screenshot 2
Reiner Knizia's Yoku-Gami iPhone Screenshot 3
Reiner Knizia's Yoku-Gami iPhone Screenshot 4
Reiner Knizia's Yoku-Gami iPhone Screenshot 5

Video Reviews

No video review.

Customer reviews

Write a Review

Rated 5/5 based on 1 customer reviews.

 

5/5 stars

Don't let the Endless Mode fool you! There is much more to this game!

:
RK's brilliance in design comes through yet again!

I started off playing Endless, and while a cute basic concept, I have to admit it didn't do too much for me and felt a little over simplistic for a typical RK game.

I then moved onto the Arcade mode and was not only impressed...I better appreciated the role the Endless mode played.

Endless Mode represents the core gameplay, trace a path through adjacent number blocks in which the lower valued blocks combined are equal to the highest valued block in the group. Your score is based on both the high block being matched but even more so on how many blocks you used to to make the combo (with more being much better). As soon as you make a match the used blocks are replaced with new ones. Play ends once no more viable combinations can be found, but the game can go on for quite a while as, until the much higher levels, there almost always seems to be some match possible on the screen.

Arcade Mode really picks up the challenge by simply altering how blocks are replaced. The core gameplay is identical to Endless Mode BUT blocks are only replaced once you have completely cleared out a row or column. Once a row or column is completely cleared, all remaining blocks drop down and a new row/column of blocks is dropped into place. In this mode, therefore you must be mindful of making combos that will completely clear a given row/column, not leaving any stragglers, and if shooting for some big bonus points, trying to ensure multiple rows and columns are cleared in a single move. As it is so much easier to leave blocks isolated in unscoreable positions without reinforcements on the way, this mode can be pretty brutal and quick as compared to the Endless Mode.

Level Mode in some ways is actually a little easier than Arcade Mode. In this mode there are no reinforcements and your objective is to clear all of the blocks. Once no more move are possible all remaining blocks are subtracted from your limited supply of lives and you move onto a higher level with higher valued blocks being added to the mix. You'll receive and end of level bonus based on how many blocks are remaining once you run out of moves and, if able to clear all blocks or only leave a couple, this bonus can be pretty significant! While lives in this game seem pretty scarce and tend to only be lost at the levels' end, a big single move on a level can actually earn you a life back.

So, if Endless feels a bit empty to you, realize the other modes bring back the typical RK fun of having to measure several factors all at once with each turn you take since in the later two modes it isn't simply about scoring the biggest combo possible but factoring how such a move will leave the board afterwards as you try to plot means to clear off either a single row or the whole board of blocks!

My only whine is that SFX and Music are not handled separately. While I prefer to leave SFX on, the musical loop became pretty grating a few minutes in and thus forced me to disable all sounds to avoid it.

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